Do you remember that I had already shared my editor’s comments on a previous page? My editor again made me see that with small adjustments the page would improve. Today I’ll show you which details need to be taken into account to get a good sequential art page.
As I mentioned before, the first few pages were already finished when I started working with my editor so you can see that the corrections were made on the complete pages.
In panel two, at first, Sarah was coming out of the panel on the left side, hampering the fluidity of the sequence. So my editor told me that it would be better to connect him to the next one to help its flow.
Notes from my Editor
In the last panel, I initially put the dust that marked the path of Bat’s bike leaving from the right side going straight. This goes against the flow of the sequence, and although it’s a small detail, it requires more as a visual reading. Perhaps a single detail like this is not the big thing, but if we don’t take care of it throughout the story, reading a comic can become a bit tired without the reader realizing it and even knowing why.
This is the final version of the page, the same that you saw two weeks ago when I showed you my comic book progresses. If you missed it, you could take a look here.
As you can also see, I thought it was a good idea to incorporate the sound effect VROOOM (the onomatopoeia) into the dust of the path of Bat’s bike giving it an extra touch. With these adjustments, the scene is more dynamic, and the characters get all the attention.
It works way better, isn’t?
In the next post I will talk about “How to develop a dramatic character?” Do not miss it!
Do not hesitate to share this information on your social networks; you never know who you can help. The links are below.
And get my free of my eBook “My 7 Tools To Help You Writing” by subscribing to my mailing list. I will also notify you when I post a new article sneak peeks of my comic LIVE FOREVER and value content so that you improve your skills faster.